We’ve all been there: you load into a ranked Mobile Legends match, pick your main tank, and your mid laner goes AFK before the first minion wave even spawns. Or you have a carry that intentionally feeds after you accidentally take their blue buff, throwing 20 minutes of hard work down the drain. That’s when knowing how to report in Mobile Legends becomes one of the most useful skills you can have as a regular player. Reporting isn’t just about getting revenge on a bad teammate—it’s about keeping the entire MLBB community fun and fair for everyone, from casual classic match players to top tier ranked grinders.
How to Report in Mobile Legends: In-Match and Post-Match Steps
Now that you know why it matters, let's break down exactly how to report in Mobile Legends both during and after a match. You have two options for reporting, and each works better for different scenarios. In-match quick reports are ideal for immediate, obvious issues, while post-match full reports let you submit more evidence to back up your claim.
For in-match reports, tap the three-line menu icon in the top left corner of your screen while the game is active. Select the "Report" option from the dropdown menu, then pick the player you want to report from the list of teammates and opponents. You’ll be able to select one basic reason for your report, like AFK or feeding, then submit it right away. Keep in mind you can’t add extra context or evidence with in-match reports, so save these for clear, cut-and-dry violations.
For post-match reports, wait until the final score screen loads after the game ends. You’ll see a small red exclamation mark next to every player’s name. Tap that mark next to the player you want to report, then select all applicable reasons for the report (you can pick multiple, like both toxic chat and intentional feeding). You’ll get a 100-character text box to add extra context, and you can attach a 10-second clip of the match if you have it saved to your device. These reports are reviewed more thoroughly, so they’re the best option if you want to make sure a violating player gets penalized.
What Behaviors Are Valid to Report in MLBB?
Before you learn how to report in Mobile Legends for every small inconvenience, it's critical to know what counts as a reportable offense, and what doesn't. Invalid reports can lead to your own account getting penalized, so you never want to submit a report just because you’re mad at a teammate for a small mistake. Moonton’s system flags accounts that submit too many false reports, and you could end up with a temporary ban from reporting entirely if you abuse the tool.
These are the only behaviors that qualify as valid, punishable report reasons in Mobile Legends:
- Extended AFK (away from keyboard) or intentional abandonment of a match before it ends
- Intentional feeding, where a player repeatedly dies to the enemy team on purpose to give them gold and experience advantages
- Toxic chat, including hate speech, harassment, slurs, targeted insults, or constant negative spam that disrupts team morale
- Cheating, including use of map hacks, damage modifiers, auto-aim scripts, or any third-party software that gives an unfair advantage
- Intentional trolling, like stealing team buffs nonstop, selling all items mid-match, or refusing to participate in team fights for no reason
Behaviors that are not reportable include a player having a bad game, missing skill shots, picking a hero you don’t think fits the team comp, or taking a single buff by accident. I once saw a player report a support main for picking Angela instead of Tigreal, and that report was automatically dismissed immediately, plus the player who submitted it got a warning for false reporting. Save your reports for actual violations, not personal preferences.
How to Avoid Wrongful Reports Against Your Own Account
Even if you know how to report in Mobile Legends the right way, you might still find yourself on the receiving end of false reports from angry teammates. It happens to everyone: you take a buff when the carry is dead to push the enemy base, or you have a rare bad game on your main hero, and a frustrated teammate reports you for no good reason. The good news is Moonton’s system rarely penalizes players for wrongful reports, but there are steps you can take to protect your account even further.
Always enable chat filters if you don't want to engage with toxic players, so you don’t accidentally type something rude in the heat of the moment that could be used against you if you get reported. Save match replays if you think you might get reported wrongfully—you can use these replays as evidence if you need to appeal a penalty. Avoid spamming quick chat messages even if you're frustrated, because repeated "Well played" or "Nice!" pings can be flagged as spam if multiple teammates report you for it.
Your account’s credit score is tied to your ability to access game modes, so it’s worth protecting. If your credit score drops below 90, you won’t be able to play ranked matches, and if it drops below 80, you’ll be locked out of classic and brawl modes too. If you do get a penalty you don’t deserve, you can submit an appeal to customer service within 7 days, and attach your saved replay as proof you didn’t violate any rules. I once got reported by a carry after I took a red buff when they were dead and we were pushing the enemy base, but the report got dismissed automatically because my match stats showed I had 12 assists and only 2 deaths, and I contributed 30% of the team’s total damage.
What Happens After You Submit a Report in Mobile Legends?
A lot of players wonder if their reports actually do anything, especially if they don't get an immediate notification after they learn how to report in Mobile Legends. The system works in two stages: first, every report is run through Moonton’s automated algorithm, which checks match stats, chat logs, and player activity data to confirm if a violation happened. If it’s a clear violation, the penalty is applied immediately, and you’ll get an in-game mail notification letting you know the player was penalized.
If the algorithm can’t confirm a violation, the report gets sent to a human support team for manual review, which can take anywhere from a few hours to 3 business days. You will get an in-game notification if your report leads to a penalty, but you won’t get a notification if the report is denied, to avoid cluttering your in-game mail. Serious violations like hate speech or cheating can lead to permanent account bans with no appeal, even for first-time offenders in some cases. Credit score penalties can be reversed by playing full, positive matches without violations, at a rate of 1 credit point per full match played.
For minor first-time offenses like short AFK or minor toxic chat, players usually get a warning first, then a 1-day ranked ban for a second offense, 3 days for a third, 7 days for a fourth, and permanent ban for repeated violations. If you submit a report and it gets denied, you can submit a secondary report to customer service with a full replay clip of the violation, but only do that if you’re 100% sure the player broke the rules. Submitting multiple appeals for the same report can get your account flagged for report abuse.
At the end of the day, reporting is a tool that works best when everyone uses it responsibly. Taking 30 seconds to fill out a report after a bad match doesn't just fix your own frustration—it helps remove bad actors from the player pool so everyone can have more fun matches. Learning how to report in Mobile Legends properly also keeps you from wasting time on invalid reports, and protects you from getting penalized for wrongful reports yourself. Next time you run into a player ruining your match, don't spam angry chat or throw the rest of the game—submit a proper report, move on, and queue up for your next win.